you could transport larger loot like a giant totem that takes multiple players working together to pick up an item and a rowing boat to haul to a ship. Rowing boats could help transport a set amount of loot and make parking a bit easier with large ships (and funnier when you steal an enemy rowing boat) but also adds more options for loot like before e.g. Rowing boats: I feel that taking a smaller boat from your ship to an island is missing.Loot that also takes two+ people to carry would add some more dynamics to transporting loot which goes into my next two points. I play a lot of D&D and some interesting puzzles me and my players have had in pirate adventures is 'how do we get X to Y' and having some different loot sizes like heavy loot that slows you down more or lighter loot that doesn't impact movement too much (and allows you to use 1h weapons) or loot thats just a pile of coins and you need to fill a chest/bag yourself or maybe you could put like x3 cursed skulls in an empty chest (maybe add mimics as a trap) to make it easier to carry. More variety in loot: All loot is basically the same.Also throwing it out there: 1 man ship like a Shallop for players who just want to PVE and move super fast. I'd also like bigger ships for when I have 5+ friends like Frigates or Man O Wars. I would love there to be a 3 man ship like a Caravel style ship with distinctive triangular sails. More ships! I love playing a sloop with 2 players and Galleon with 4 players but I dislike playing a Galleon with a random or 3 of us.We need wheel customisations, cannon customisations, maybe more styalised woodwork for us to save up for to make our ships really stand out not just to those looking at us but those of us on the ship viewing it up close and personal. Why can't we just have a simple block colour sail to start off with and work our way up to all the fancy symbols. Even just some simple colour variants and texture changes would add a lot and be easy to implement but particularly for ships. More customisation: More textures on outfits and some cheaper outfits and ship customisations to bridge the progression gaps.
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